Updated On April 7, 2025
Published On April 7, 2025
Version
v2.4.0 for Blender 3.3 to 4.1
File Sizes
2.4 MB
Download Access
Blender – Quick Baker Download v2.4.0
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Quick Baker is a sophisticated tool designed for baking. Its highlighted features include Texture Set, Object and Poly set baking, cage generation, auto UDIM, and vertex colour as material ID. High to Low Poly Bake efficiently reduces high-resolution geometry to lower-poly meshes for easier storage and performance optimization.

Download Quick Baker Blender Addons Latest Version from the below:

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123456
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We have shared direct download links for the product Quick Baker Blender Addons on this page. The shared files are in RAR format. To extract the files, use WinRAR on Windows, The Unarchiver, or similar software on macOS. Installation instructions are provided within this post or included in the files. If you encounter any issues with installation or extraction, feel free to contact us through the Contact Us section, and we will respond within 24 hours.

How do you install Quick Baker Blender Addons from the RAR file?

  • Extract “Blender Market – Quick Baker v2.4.0.rar – Size (2.4 MB)” to a folder using any extraction tool.
  • Check the extracted contents:
    1. If you see ZIP files, open Blender, go to Edit > Preferences > Add-ons > Install, and select the ZIP file to install.
    2. If you see Python (.py) files, follow these steps:
      1. Rename the extracted folder to match the “Quick Baker” (if it isn’t already).
      2. Right-click the folder and compress it into a ZIP file.
      3. Open Blender, go to Edit > Preferences > Add-ons > Install and select the newly created ZIP file.
  • After installation, don’t forget to enable the addon in Blender’s preferences by checking the box next to its name. You’re all set!

B3dHub – Quick Baker Features

  • Single Set Texture: A feature that allows for Single and Multiple Set Use Textures.
  • Auto Cage: Capable of providing the most suitable cage geometry to obtain the best baking results.
  • Auto UDIM Bake: Adjusts the creation and baking of textures unto UDIM tiles, automating said tasks.
  • Channel Packing: The process of baking multiple textures into a single texture.
  • Vertex Color for Material ID: Different parts of a model can be painted with colours which assign specific materials to the vertex.
  • Existing Texture Bake: Mipmap/Memory group projects with a texture cannot be removed, but extensible windows can now bake onto them.
  • Map Preview: Visualization of baked textures for best feedback with no delay.
  • Material Bake: This process imprints details, colours, ruggedness, or metallic features directly on the material’s surface.
  • Node Bake: Imprinting the surface of material pixels on the output of node networks.
  • UDIM Node Bake: Use material nodes that automatically apply to the UDIM tiles.
  • Post-Bake Options: The user can alter the baked texture with respect to the baking process.

Quick Baker Overview

Image 1: Bake on the existing texture map.

Quick Baker - Bake on the existing texture map.

Image 2: Convert shader nodes into a texture image.

Quick Baker - Convert shader nodes into a texture image.

Downloadable File List

Password To Extract RAR Files:

123456
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