Folds Modifier is precisely what you need for rendering folds on clothes worn by a character in real-time without using overly complicated simulations in Blender. It capitalizes on the Geometry Nodes setup and tension maps and textures that can be drawn or baked on high-resolution models. The modifier lets artists see the results immediately, giving complete control of adding additional folds.
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Image 1: A shader can make use of the folds attribute that the folds modifier creates.
Image 2: Texture maps enable drawing of folds while retaining complete creative flexibility and utilizing Geometry Nodes.