The Procedural Planet and Terrain Generator is a strong blender tool that assists users in creating seamless dynamic planets and terrains without prior effort. It provides a procedural technique for generating realistic continents, mountains, cities, and even atmospheric effects with just noise-based generation and shader nodes.
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Image 1: Seamless planet generation showcasing a diverse landscape, including continents, mountains, and cities.
Image 2: Dynamic terrain with adaptive subdivision for realistic terrain detail based on camera distance.